video game news 10/9/20: Spider-Man: Miles Morales gone fold, Final Fantasy XVI basic development finished, Call of Duty: Warzone Stims glitch fix, Ghost of Tsushima pet dogs, MODOK Kamala Khan Hulk relationship Bruce Banner Hulk character growth story arc of healing and redemption in Crystal Dynamics Square Enix Marvel's Avengers

Let's round this meddling week with some more exciting computer game news. The biggest story of the day was that Sony finally confirmed how backwards compatibility will work on PlayStation 5. We also acceptable word latterly that Final Fantasy XVI's "basic development" is complete, Marvel's Spider-Man: Miles Morales has gone gold,Marvel's Avengers developers have addressed the game's dwindling thespian radix, and more. Here's the video game news you might've missed on Oct. 9, 2020.

Marvel's Spider-Piece: Miles Morales Has Gone Gold

As announced by Awake Games on Twitter today, Wonder's Spider-Man: Miles Morales has gone atomic number 79, meaning core development is complete and the game is ready to be written and distributed. IT's always exciting when a mettlesome "goes gold," A it's a major milepost in development and means there won't cost any delays. Spider-Man: Miles Morales will loose for PlayStation 4 and PlayStation 5 on Nov. 12, 2020, alongside the launch of PlayStation 5 itself.

Eternity Ward Working on Immortal Stim Glitch in Warzone

If you've played Call of Obligation: Warzone recently, you might've encountered players using a nasty bug — one that allows them to stay in the "deadly" gas aside using an infinite issue of Stims. We won't go into the details of how the glitch deeds, just suffice to say it has ruined the game for umteen players, as the exploit can be used to win the game with facilitate. But fortunately, Infinity Ward is presently employed connected a fix. "We have a fix that's currently being tested which we'll release as shortly as we can," the developer same on Twitter, though it's unknown when it wish go live.

Marvel's Avengers' Participant Base Declining, Crystal Dynamics Confident Players Will Counte

Following its turn just finished a month ago, Marvel's Avengers' instrumentalist base has dwindled, with fans citing the deficiency of end game content American Samoa the cause for dropping off. However, in speaking with Kotaku, Watch crystal Dynamics studio head Scot Book of Amos said the team is "capable" players will return later on new additions cause been added — hopefully coming in the "weeks ahead."

Amos said there will be "a totally new War Zone commission type called Tachyon Rifts, a new Outpost that's a jumping off point for new story missions in the future, and AIM's Cloning Research laboratory, which requires a coordinated high-level group of four players to puzzle over with freshly top-end loot rewards for coating it." The promise of recently characters the likes of Clint Barton and Kate Bishop is enticing as well, simply is this enough to bring players back?

Read More: Crystal Dynamics Claims Respite Visible For Bored Avengers Players

Spook of Tsushima's Next Update Will Earmark You to Raise (and Pet) Dogs

To coincide with multiplayer update Spook of Tsushima: Legends, Sucker Lick Productions bequeath also glucinium adding arguably the most important feature of all — the power to recruit and pet doggos around the world. This update will serve as the unfit's version 1.1 and will go live on Oct. 16, featuring multiplayer and Bran-new Courageous+. Do keep in mind that frankfurter recruitment is restricted to the New Game+ manner, and then you'll own to beat the game first if you want to pet and fight alongside the puppers. Sucker Punch also revealed that acting Ghost of Tsushima on PS5 will allow frame rates upwards of 60 FPS and wish admit even quicker load multiplication.

Final Fantasy XVI's Basic Development Is Reportedly Finished

Timely development cycles aren't necessarily something Square Enix is known for, but that might change with Final Fancy 16. Reported to a recruitment page, as translated by Gematsu, Square Enix says, "We have already completed basic development and scenario output, and are continuing to create large-scale resources and build gaffer battles patc expanding our various maturation tools." The developer is still seeking staff to help with the game's additive environments and cutscenes, though IT's blurred how more than exercise needs to beryllium done. Despite this news, we still wouldn't expect Final Fantasy XVI to Be ready until fall of 2022 at the earliest.

Read More: Final Fantasy Cardinal elementary development and scenario production already complete